- INFO / Glossary
Certification Levels
- Abaniko (Martial Arts)
- Abcedario (Martial Arts)
- Abcedario 4 (Martial Arts)
- Abcedario 6 (Martial Arts)
- Abcedario 8 (Martial Arts)
- Abduction (Sword)
- Abierta (Martial Arts)
- Absence Of The Blade (Sword)
- Acquired Parry (Sword)
- Acted Agression (Theatrical)
- Actor’s Parry (Theatrical)
- Advance (Sword)
- After Cut (Sword)
- Agaw (Martial Arts)
- Aikido (Martial Arts)
- Aikido Roll (Unarmed)
- Aikuchi (Weapons and Accoutrements)
- Alignment (General)
- Alive Hand (Martial Arts)
- Alternate Five (Sword)
- Anlace (Weapons and Accoutrements)
- Appel (Sword)
- Arko (Martial Arts)
- Arm Knap (Unarmed)
- Arnis (Martial Arts)
- Assisted Parry (Sword)
- Attack (Sword)
- Attack on the Blade (Sword)
- Attack Points (Martial Arts)
- Avoidance (General)
- Axe Kick (Martial Arts)
- Back Fist (Unarmed)
- Backhand (Unarmed)
- Back Sword (Weapons and Accoutrements)
- Back Throw (Martial Arts)
- Backward Sweep (Martial Arts)
- Badik (Weapons and Accoutrements)
- Baldrick (Weapons and Accoutrements)
- Balestra (Sword)
- Balisong (Weapons and Accoutrements)
- Bando (Martial Arts)
- Bantay Kamay (Martial Arts)
- Bastard Sword (Weapons and Accoutrements)
- Baston (Weapons and Accoutrements)
- Beat (Sword)
- Beat Parry (Sword)
- Bell (Weapons and Accoutrements)
- Bind (Staff, Sword)
- Bisento (Weapons and Accoutrements)
- Bite (Unarmed)
- Block (Unarmed)
- Blunt (Weapons and Accoutrements)
- Bo (Weapons and Accoutrements)
- Bo-Sai Kumite (Weapons and Accoutrements)
- Boar Thrust (Sword)
- Body Drop (Martial Arts)
- Body Knap (Unarmed)
- Bojutsu (Martial Arts)
- Bokken (Weapons and Accoutrements)
- Bolo (Weapons and Accoutrements)
- Botta Dritta (Sword)
- Botta Lunga (Sword)
- Botta Segrete (Sword)
- Bow (Weapons and Accoutrements)
- Boxing Guard (Staff)
- Braquemar (Weapons and Accoutrements)
- Break-Fall (Martial Arts)
- Broadsword (Weapons and Accoutrements)
- Bu (Martial Arts)
- Buckler (Weapons and Accoutrements)
- Budo (Martial Arts)
- Bujutsu (Martial Arts)
- Bushi (Martial Arts)
- Butt End (Staff)
- Butterfly Guard (Weapons and Accoutrements)
- Cadence (General)
- Capoeira (Martial Arts)
- Carte (Sword)
- Case Of Rapiers (Weapons and Accoutrements)
- Cat Stance (Martial Arts)
- Ceding Parry (Sword)
- Ceeding Parry
- Central Guard (Sword)
- Centre Line (Staff, Sword)
- Chain (Weapons and Accoutrements)
- Chambering (Martial Arts)
- Change Beat (Sword)
- Change of Engagement (Sword)
- Chi-Na (Martial Arts)
- Chien (Weapons and Accoutrements)
- Chi Kung (Martial Arts)
- Choke (Unarmed)
- Chudan-No-Kamae (Martial Arts)
- Circular Parry (Sword)
- Clap Knap (Unarmed)
- Claybeg (Weapons and Accoutrements)
- Claymore (Weapons and Accoutrements)
- Closed Line (Sword)
- Colichemarde (Weapons and Accoutrements)
- Communication (Theatrical)
- Compound Attack (Sword)
- Contact Slap (Unarmed)
- Coquille (Weapons and Accoutrements)
- Corps À Corps (Sword)
- Coulé (Sword)
- Counter Parry (Sword)
- Coupé (Sword)
- Court Sword (Weapons and Accoutrements)
- Coustil a Croc (Weapons and Accoutrements)
- Covered Line (Sword)
- Coward’s Parry (Sword)
- Croisé (Sword)
- Cross (Unarmed)
- Cross Arm Lock (Martial Arts)
- Cross Lock (Martial Arts)
- Cross Parry (Sword)
- Cup-Hilt (Weapons and Accoutrements)
- Cut (Staff, Sword)
- Cut Across Head (Sword)
- Cutlass (Weapons and Accoutrements)
- Dégagé (Sword)
- Dérobement (Sword)
- Daga (Weapons and Accoutrements)
- Daisho (Weapons and Accoutrements)
- Damascening (Weapons and Accoutrements)
- Damascus Blade (Weapons and Accoutrements)
- Damasking (Weapons and Accoutrements)
- Deception of Parry (Sword)
- Defensive Guard (Staff)
- Defensive Stance (Sword)
- Degager
- Delayed Riposte (Sword)
- Demi-Lunge (Sword)
- Demi-Volte (Sword)
- Diagonal Cut (Sword)
- Direct (Sword)
- Direct Parry (Sword)
- Disarm (Sword)
- Disengage (General)
- Disengagement (Sword)
- Distance (Martial Arts)
- Distancia (Martial Arts)
- Distancia Corto (Martial Arts)
- Distancia De Fuera (Martial Arts)
- Distancia Largo Mano (Martial Arts)
- Distancia Medio (Martial Arts)
- Do (Martial Arts)
- Dobok (Martial Arts)
- Dojang (Martial Arts)
- Dojo (Martial Arts)
- Dominant (General)
- Doublé (Sword)
- Double Pass (Sword)
- Double Stick (Martial Arts)
- Drag (Unarmed)
- Dress Sword (Weapons and Accoutrements)
- Dusack (Weapons and Accoutrements)
- Earth 6 (Martial Arts)
- Elbow Strike (Unarmed)
- Elements Of Fencing (Sword)
- Elements Of Stage Combat (Theatrical)
- Engage (General)
- Engagement (Sword)
- En Garde (Sword)
- En Guarde (Sword)
- Envelopment (Sword)
- Epee (Weapons and Accoutrements)
- Escrima (Martial Arts)
- Events
- Expulsion (Sword)
- Extended Parry (Sword)
- Extension (General)
- Eye Contact (Theatrical)
- Fall (Unarmed)
- False Edge (Weapons and Accoutrements)
- Feint (Staff, Sword, Unarmed)
- Fencing Measure (Sword)
- Fendente
- Fight Captain (Theatrical)
- Fight Dynamics (Theatrical)
- Flat (Weapons and Accoutrements)
- Fleche (Sword)
- Flourite (Martial Arts)
- Flute (Weapons and Accoutrements)
- Foible (Weapons and Accoutrements)
- Foil (Weapons and Accoutrements)
- Fore End (Staff)
- Forte (Weapons and Accoutrements)
- Frog (Weapons and Accoutrements)
- Froisment
- Froissement (Sword)
- Fuller (Weapons and Accoutrements)
- Full Pass (Sword)
- Furthering Your Development
- Gedan-No Kamae (Martial Arts)
- Glissade (Sword)
- Glossary
- Goju-Ryu (Martial Arts)
- Grand Lunge (Sword)
- Graze (Sword)
- Grip (Weapons and Accoutrements)
- Grounding (Theatrical)
- Guard (Weapons and Accoutrements)
- Guro (Martial Arts)
- Hachiji-Dachi (Martial Arts)
- Half Circular Parry (Sword)
- Hand Exchange (Staff)
- Hand Parry (Sword)
- Hane-Goshi (Martial Arts)
- Hanger (Weapons and Accoutrements)
- Hanging Parry (Sword)
- Hapkido (Martial Arts)
- Harai (Martial Arts)
- Harai-Goshi (Martial Arts)
- Harai-Tsuri-Komi-Ashi (Martial Arts)
- Hard Block (Martial Arts)
- Hard Style (Martial Arts)
- Hasami-Zuki (Martial Arts)
- Hasso-No Kamae (Martial Arts)
- Heaven 6 (Martial Arts)
- High Line (Sword)
- Hiji-Waza (Martial Arts)
- Hilt (Weapons and Accoutrements)
- Hiraken-Zuki (Martial Arts)
- Hishigi-Hiza-Gatame (Martial Arts)
- Hit (General)
- Hon-Gesa-Gatame (Martial Arts)
- Hook (Unarmed)
- Horse Stance (Martial Arts)
- Iai (Martial Arts)
- Iai-Jutsu (Martial Arts)
- Iaido (Martial Arts)
- Imbroccata (Sword)
- Immediate (Theatrical)
- Incartata
- Indirect (Sword)
- In Distance (General)
- Inquarta (Sword)
- Inquartata (Sword)
- Inquarto (Sword)
- Inside Block (Martial Arts)
- Inside Line (Sword)
- Instinctive Parry (Sword)
- Invitation (Sword)
- Invitation to Attack (Sword)
- Jab (Unarmed)
- Jamming (Martial Arts)
- Jeet Kune Do (Martial Arts)
- Jeu De Fantaisie (Sword)
- Jeu De Salle (Sword)
- Jeu De Soldat
- Jeu De Terrain (Sword)
- Jirumyo-Chagi (Martial Arts)
- Jitsu (Martial Arts)
- Jodan-No-Kamae (Martial Arts)
- Jojutsu (Martial Arts)
- Ju (Martial Arts)
- Judo (Martial Arts)
- Juji-Gatame (Martial Arts)
- Juji-Jime (Martial Arts)
- Jujutsu (Martial Arts)
- Jumping Spinning Back Kick (Martial Arts)
- Jumping Spinning Crescent Kick (Martial Arts)
- Jump Kicks (Martial Arts)
- Kata (Martial Arts)
- Kick (Unarmed)
- Kicking (Martial Arts)
- Knap (Unarmed)
- Knee (Unarmed)
- Knuckle-Bow (Weapons and Accoutrements)
- Kung-Fu (Martial Arts)
- Lag Foot (Sword)
- Landmark (General)
- Lateral Parry (Sword)
- Lead Foot
- Leading Foot (General)
- Line (Sword)
- Lock (Unarmed)
- Locking-Nut (Weapons and Accoutrements)
- Long Form (Staff)
- Low Line (Sword)
- Low Parry (Sword)
- Lunge (Staff, Sword)
- Mandritti
- Martial Arts (Martial Arts)
- Martingale (Weapons and Accoutrements)
- Masking (Theatrical)
- Measure (Sword)
- Mid Blade (Weapons and Accoutrements)
- Mid Staff (Staff)
- Molinello (Sword)
- Montant (Sword)
- Montante (Sword)
- Montanto (Sword)
- Moulinet (Sword)
- Naked (Weapons and Accoutrements)
- Neutral (General)
- Neutral Guard (Sword)
- Neutral Stance (General)
- Ninth Parry (Sword)
- Octave (Sword)
- Offensive Guard (Sword)
- Offensive Stance (Sword)
- Off Line (Sword)
- On Guard (Sword)
- On Line (Sword)
- Opening (Sword)
- Opposition (Sword)
- Out Of Distance (General)
- Outside Line (Sword)
- Palm Strike (Unarmed)
- Parallel Parry (Sword)
- Parry (General)
- Partner (Theatrical)
- Pas d’Ane Ring (Weapons and Accoutrements)
- Passada Sotto (Sword)
- Passata Sotto (Sword)
- Pass Backward (Sword)
- Pass Forward (Sword)
- Patinando (Sword)
- Phrase (Theatrical)
- Pied A Ferme
- Pied Ferme (Sword)
- Pile Driver (Unarmed)
- Pile Driver Punch (Unarmed)
- Piston Thrust (Sword)
- Point Control (Sword)
- Pommel (Weapons and Accoutrements)
- Pommel Attack (Sword)
- Position (Sword)
- Preparation of Attack (Sword)
- Pressure (Sword)
- Pressure Point (Martial Arts)
- Prime (Sword)
- Prise-de-Fer (Sword)
- Prise de Fer (Sword)
- Progressive Attack (Sword)
- Pronation (General)
- Pull (Unarmed)
- Punta Reversa (Sword)
- Punto (Sword)
- Punto Reverso (Sword)
- Quarta (Sword)
- Quarte (Sword)
- Quillon (Weapons and Accoutrements)
- Quillon Beat (Sword)
- Quinta (Sword)
- Quinte (Sword)
- Quinte, Alternate (Sword)
- Rapier (Weapons and Accoutrements)
- Rassemblement (Sword)
- Reaction (Theatrical)
- Rear Crossover (Martial Arts)
- Rebated (Weapons and Accoutrements)
- Recover (Sword)
- Recover Back (Sword)
- Recover Forward (Sword)
- Recover To The Fore (Sword)
- Recover to the Rear (Sword)
- Recovery (Sword)
- Redoublement (Sword)
- Refusing the Blade (Sword)
- Reinforced Parry (Sword)
- Remise (Sword)
- Reprise (Sword)
- Retire (Sword)
- Retreat (Sword)
- Reverse Beat (Sword)
- Reverse Energy (Theatrical)
- Reverse Grip (Sword)
- Reversi
- Ricasso (Weapons and Accoutrements)
- Riposte (Sword)
- Rising Block (Martial Arts)
- Rising Punch (Martial Arts)
- Roundhouse (Unarmed)
- Sabre (Weapons and Accoutrements)
- Safety (Theatrical)
- Salle (Theatrical)
- Salute (Sword)
- Scabbard (Weapons and Accoutrements)
- Scannatura (Sword)
- Scherma (Sword)
- Scratch (Unarmed)
- Scratches (Theatrical)
- Seconde (Sword)
- Securing The Sword (Sword)
- Sell (Theatrical)
- Semi-Circular Parry (Sword)
- Semicircular Parry
- Sentiment du Fer (Sword)
- Septime (Sword)
- Sesta (Sword)
- Sharp (Weapons and Accoutrements)
- Shell (Weapons and Accoutrements)
- Shell-Guard (Weapons and Accoutrements)
- Short Form (Staff)
- Shoulder (Weapons and Accoutrements)
- Shoulder Roll (Unarmed)
- Shunt (Sword)
- Side Ring (Weapons and Accoutrements)
- Simple Attack (Sword)
- Simple Parry (Sword)
- Simultaneous Actions (Sword)
- Single Rapier (Weapons and Accoutrements)
- Sitting Down (Sword)
- Sixte (Sword)
- Slap (Unarmed)
- Slash (Sword)
- Slash Centre (Sword)
- Slash Over (Sword)
- Slip (General)
- Smallsword (Weapons and Accoutrements)
- Soft Block (Martial Arts)
- Soft Style (Martial Arts)
- Spada (Sword)
- Sprint Back (Sword)
- Stack (Theatrical)
- Staff Exchange (Staff)
- Stage Division (Theatrical)
- Stance (General)
- St George’s Guard (Sword)
- St George’s Parry (Sword)
- Stoccada (Sword)
- Stoccata (Sword)
- Stomach Throw (Martial Arts)
- Stop-Hit (Sword)
- Stop-Thrust (Sword)
- Straight Thrust (Sword)
- Strangle Cross Choke (Martial Arts)
- Supination (General)
- Swept Hilt (Weapons and Accoutrements)
- Switch (Martial Arts)
- Sword (Weapons and Accoutrements)
- Sword Parries (Sword)
- Taking the Blade (Sword)
- Tang (Weapons and Accoutrements)
- Target (Sword)
- Temper (Weapons and Accoutrements)
- Throw (Unarmed)
- Thrust (Staff, Sword)
- Thwart (General)
- Tierce (Sword)
- Time-Hit (Sword)
- Tip (Weapons and Accoutrements)
- Tracking (Theatrical)
- Trail Foot
- Trailing Foot (General)
- Transition Rapier (Weapons and Accoutrements)
- Traverse (Sword)
- Trompement (Sword)
- True Edge (Weapons and Accoutrements)
- Unarmed (Unarmed)
- Uppercut (Unarmed)
- Vocal Knap (Theatrical)
- Volte (Sword)
- Walk Through (Theatrical)
- Wield (Sword)
- Willing Suspension Of Disbelief (Theatrical)
- Wing Chun (Martial Arts)
- Wristlock (Martial Arts)
- Wrist Lock (Unarmed)
- X-Block (Martial Arts)
- Yield (Theatrical)
- Yielding Parry (Sword)
- Yield Parry
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Topic lists are independent of certification level